Who Am I
I’m a multidisciplinary designer and unapologetic tech geek, armed with a BSc in Design and Innovation. I create digital products and creative tech experiences that fuse bespoke design with inventive technology, always keeping people at the heart of it.
My curiosities spiral through human-computer interaction, UX research, information architecture, design systems, brain-computer interfaces, robotics, and the history of the internet and its subcultures. Basically, the weird space where people and machines meet. That same curiosity extended into film: I contributed to "Uchronia", which premiered at Berlinale, and "Avant-Drag!", which premiered at IFFR Rotterdam.
I’ve had the pleasure of collaborating on projects for brands including Sanofi, Viva Wallet, BIC, Bristol-Myers Squibb, Cosmote, Watt+Volt, and NN Hellas.
I’m a proud member of LALA, a DIY, self-organised project in the heart of Athens that creates a space for encounters, creativity, experimentation, research, and archiving of avant-garde, queercore, and underground arts, as well as the politics of the city’s countercultures. I also volunteer at the Athens Gamification Meetup.
Currently at United Group (home to Nova, Vivacom, and Telemach), designing products and services for a diverse mix of countries and languages across Southeast Europe. I'm also a lecturer in the Design Department at SAE Institute, teaching User-Centred Design and supporting students in connecting theory with real-world practice.
My résuméWhat I Do
UX & UI Design
UX Research
Web Design & Development
Creative Technologies
Project Management
Latest Projects
Uchronia
Compositing, Brand Identity, WebsiteCreative work for "Uchronia" by FYTA Films, premiering at Berlinale Film Festival. Uchronia is a psychedelic docu-essay inspired by Arthur Rimbaud’s visionary poem ‘Une Saison En Enfer’. Rimbaud’s ghost travels through history to encounter revolutionaries and queer freaks.
Wordfruit
Interactive installationWordfruit, inspired by the principles of the Fluxus movement, offers the ability to explore a selection of texts from Yoko Ono's Grapefruit.
AI:RADIO
FYTA AI:RADIOThe archival version of a collaboration with performance-art duo FYTA: Greece’s first AI-generated radio, blending 10,000+ sound references and 3,000+ words into surreal compositions on the meaning of Greekness — a dreamlike critique of how algorithmic logic shapes pop music.
The Last Hammer
Research ProjectAn interactive net-art piece, collaborative design game, and playful Neo-Luddite manifesto against the sterile interfaces of platform capitalism. Inspired by Olia Lialina’s media archaeology and the raw spirit of Web 1.0, it reclaims the web for unscripted curiosity and non-commercial play.
Cosmote Annual Report 2020
Interactive Financial ReportFor the second consecutive year, MiMo Labs designed and developed the interactive annual report on behalf of OTE group of companies.
Interactive B2B Activation
Interactive Surface Projector GameAn interactive memory game using the Puppy Cube projector, inviting users to explore a new internal CMS through touch. Part of a multisensory event themed on the five senses, it turned onboarding into gamified, tactile discovery.
Queer Dérives
Academic ProjectA master’s project reading Athens’ Victoria Square as an urban crossroads shaped by migration, the 2015 refugee crisis, and gentrification. Through Situationist dérive walks it captures how LGBTQ+ people, sex workers, and marginalized communities live the neighborhood, proposing community “archives of feelings” to resist market-driven erasure.
Valius
Branding, UI/UX, GamificationLogo redesign and brand identity for an upcoming startup. Extensive work on UI/UX, Web design & gamification consultation.
Let's Get In Touch
Would you like to discuss a potential project? Do you have a question? Maybe you just want to say hello? Feel free to contact me using the contact form, or reach me on social media.